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ABOUT THE GAME

What is Yakkamon?

Yakkamon is an idle farming automation game that meets a creature collector and battler. You hunt and catch wild monsters out in the world, then put them to work gathering and farming for you - so your farm keeps producing while you are away.

Two halves, one game

Most idle games ask you to watch a number climb. Most creature collectors ask for your full attention. Yakkamon runs both at once, and the two feed each other.

The resources your idle monsters bring in are what fund the active half. Better gear lets you track down rarer and tougher monsters, and those monsters gather faster. That loop is the game.

Core systems

Idle farming and automation

Put your monsters to work farming and gathering. Production keeps ticking while you are offline, so a session is about deciding what to run next rather than grinding it out yourself.

Creature collecting

Every trainer starts from a Monster Egg and builds a roster from there. Monsters are caught out in the wild, and each one can be sent out on farming and gathering tasks rather than sitting in a collection screen.

Regional exploration

The world spans deserts, volcanoes, fire regions and waters. Each region holds its own resources, and the gear you need for the harder regions is crafted from what you gathered in the easier ones.

Crafting and hunting

Raw resources are refined into the gear and items you need to track down and capture rarer monsters. Hunting a tougher creature is a preparation problem before it is a combat one.

A living world

A day and night cycle changes what you find in the wild, and seasons shift the world on a longer rhythm. Every three months a new set of monsters is released into the world for trainers to compete over.

Arena battles

Craft gear, train your strongest monsters and face other trainers in PvP arena combat.

Built on Ronin, with no new token

Yakkamon runs on the Ronin network. Every core resource and creature is tradable on-chain, so you can build your roster by hunting for it or by trading for it.

There is no new token. Yakkamon reuses $FLOWER, the same token already used across Thought Farm's games. New NFT collections are launching, including the Monster NFT drop, but the token stays the one that already exists. See $FLOWER deposits.

When can you play?

Early access opens in Q4 2026 and rolls out in waves. Access is decided by your points rank rather than your sign-up date: the top 100,000 trainers on the Season 0 leaderboard get in, and higher ranks enter first. How early access is decided covers the full breakdown.

Pre-registration is open now, it is free, and it needs nothing but an email address.

Keep reading


Pre-register free - it takes an email address and gets you a Monster Egg.

Deeper reference on this topic lives in the docs: About Yakkamon.